My Working Areas
You can find information about my areas of expertise below.
Level Design
I am a creative and highly motivated individual who designs game maps and creates levels that adhere to level logic. I work on projects using Unity and also have knowledge of Unreal Engine.
Team Management
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Project Management
I am capable of coordinating work teams, ensuring the division and supervision of tasks, breaking down projects into manageable parts, and distributing them across different work areas. I excel in maintaining high levels of interaction and strong interpersonal relationships with people.
Game Testing
I am proficient in preparing and coordinating QA tests, identifying shortcomings in tests I conduct or participate in, and suggesting necessary additions. I can detect game bugs and push the limits of games.
Work Experience
The projects I have participated in and the places I have worked so far
2023-2024
For my final project in my degree program, I identified and managed the project for a game we developed from scratch. I also handled team communication and task division, as well as conducted weekly follow-ups.
2022-2023
I undertook game testing, generated weekly reports, created improvement suggestions for the games, and ensured team coordination while establishing workflow processes.
2021-2022
At Polyque Games, I organized game maps and levels, conducted testing for my own developed games, and weekly brainstormed game ideas while preparing and presenting GDDs (Game Design Documents).
2020-2021
As a freelance worker, I have prepared maps, provided design support for social media applications, and assisted in their management.
2019-2020
I conducted Closed Beta Testing for Mount & Blade 2: Bannerlord, reporting game bugs, inconsistencies, and potential improvements via feedback to the relevant teams.